Don’t Be Lazy, Immerse Yourself!

Posted by dolgion on Friday Oct 15, 2010 Under Game Design

I just read a nice article, and it highlighted a phenomenon that I couldn’t quite put my finger on myself. It’s about role playing and creating immersion in games that aren’t necessarily labeled as RPGs.

“Immersion”…a real buzz word these days, isn’t it? It is one of the number one goals and driving forces of game developers and designers. Motion controls, advances in game graphics (3D graphics (the one with the glasses), 3D graphics (the one we currently have), shaders and Bump maps), Dolby-Surround sound, are all technological achievements that directly or indirectly were developed to allow people to more easily get lost in those digital worlds. Read More

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Baldur’s Gate 3 Thoughts – I WANT 2D BACK

Posted by dolgion on Wednesday Sep 29, 2010 Under Game Design

Yesterday I took some free time off so that I could finally try Dragon Age: Origins.

My first impression was that this game is seriously “inspired” by WoW. Not a bad thing, not in a bad way.

Mostly they just copied the interface, and they did well. The first time I tried WoW, I actually thought “somebody really ought to make a deep single player RPG with this interface”. Well Dragon Age seems on first sight to be that. I haven’t played for too long, in fact I finished the prologue (or “Origin”) of an elf and then of a human mage. With my mage I continued onward up to the first boss and no further than that. So…what do I think of the game?

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